
Fun, but not for me, thanks.īowser’s Fury feels like Nintendo going back to the drawing board.

Mario games are about exploration and precision platforming - something 3D World had - but it never capitalised on those strengths, instead opting for a more casual, beginner-friendly experience.

It was built around multiplayer, and while a four-player frenzy sounds like a great way to play a game like this, that came with caveats: levels had to be wide enough to support four players, and Mario had to move relatively slowly so everyone on screen can keep track of where they are. There were a few small issues in its original iteration, but these were truly minor. The public consensus seemed to be that if the game couldn’t make people buy a Wii U, it probably wasn’t worthwhile in the first place. Super Mario 3D World is a Wii U port that got a bad rep thanks to launching on a doomed console. Oh, and Bowser’s Fury might just be better than most of the content in the main game, so that’s also nice.

It is that, of course, but the small changes Nintendo has made to the original make this remaster feel transformative. Super Mario 3D World + Bowser’s Fury isn’t just a sharper, faster version of Super Mario 3D World.
